Rust Naming Conventions¶
Purpose¶
Provide naming rules that optimize for clarity, consistency, and accessibility.
Rust Conventions Baseline¶
Follow the Rust API Guidelines (RFC 430) and standard library conventions as the default:
- Functions and methods:
snake_case - Local variables:
snake_case - Types (structs, enums, traits):
PascalCase - Constants and statics:
UPPER_SNAKE_CASE - Modules and crates:
snake_case - Type parameters: single uppercase letter (
T,E,K,V) or shortPascalCasewhen more descriptive (Conn,Req) - Lifetimes: short lowercase (
'a,'b), or descriptive when clarity demands it ('conn,'request) - Acronyms in
PascalCasecontexts: capitalize only the first letter (HttpClient, notHTTPClient;JsonParser, notJSONParser) - Trait naming: prefer nouns or adjectives (
Display,Iterator,Clone). Use-ableor-ersuffixes when natural (Readable,Encoder).
Casing Convention Note¶
The variable naming rules below are adapted from Damian Conway's "Perl Best
Practices" (2005). Conway's original rules assume snake_case for all
identifiers. Rust's ecosystem convention also uses snake_case for variables
and functions, making the adaptation direct. Conway's underlying principles
(descriptive names, minimum length, complete words, grammatical consistency)
are fully adopted.
Variable Naming Rules¶
These rules are based on Damian Conway's "Perl Best Practices" (2005), adapted for Rust and validated over long-term use.
1. Struct-to-Variable Mapping¶
Variables representing a struct instance use the snake_case version of the
struct name.
// Correct
let instrument = Instrument::new();
let exercise_state = ExerciseState::default();
let practice_block = PracticeBlock::new();
// Wrong
let inst = Instrument::new();
let ex_state = ExerciseState::default();
let block = PracticeBlock::new();
2. Minimum Length: 3+ Characters¶
One- and two-character variable names are prohibited because they reduce readability and accessibility.
// Correct
for index in 0..10 {
let instrument = &instruments[index];
process(instrument);
}
let count = instruments.len();
for instrument_index in 0..count {
process(&instruments[instrument_index]);
}
// Wrong
for i in 0..10 {
let x = &xs[i];
process(x);
}
Exceptions:
- Rust-idiomatic short variables in tight scope (five lines or fewer):
okanderrinResulthandling,iin single-level loops,_for ignored values. These are deeply entrenched Rust idioms that every Rust developer reads fluently. Outside tight scope, use descriptive names (index,connection_error). - Well-established mathematical variables in limited scope (
x,yfor a five-line coordinate algorithm). - Common domain abbreviations used across a codebase may appear as tokens:
id,db,api,env,app. Use these only as clear tokens (for example,instrument_id,db_session,api_router,env_name,app_state), not as single-character loop variables.
3. Complete English Words¶
Use complete English words, not abbreviations.
// Correct
let err = do_something();
let configuration = load_configuration();
let database_session = get_session();
let instrument_index = 0;
// Wrong
let exc = do_something();
let config = load_configuration(); // Use configuration
let db = get_session(); // Use database_session
let idx = 0; // Use index or instrument_index
Exception: allowed domain abbreviations (for example, id, db, api) may
appear as tokens in identifiers. Other acronyms are acceptable only when they
are official domain terms (for example, UTC) and should not be shortened
further.
4. Namespace Collision Handling¶
When multiple crates or modules export the same name, disambiguate with use
aliases.
// Correct
use std::io::Error as IoError;
use serde_json::Error as JsonError;
fn handle_io(error: IoError) { /* ... */ }
fn handle_json(error: JsonError) { /* ... */ }
// Wrong
use std::io::Error;
fn handle(error: Error) { /* ... */ }
Alias prefixes are chosen contextually (for example, Io, Json, Http).
5. Boolean Variables¶
Prefer is_*, has_*, or can_* prefixes when they make the name read more
naturally as a true/false condition:
is_*: state or condition (is_valid,is_empty,is_active)has_*: possession or presence (has_permission,has_items,has_error)can_*: capability or permission (can_delete,can_write,can_edit)
// Prefixes improve clarity — use them
let is_valid = validate(&instrument);
let has_permission = check_access(&user);
let can_delete = user.is_admin() || resource.owner == user;
if is_valid && has_permission && can_delete {
delete(&resource);
}
Omit the prefix when the name already reads unambiguously as a boolean without it. Names that are verbs, verb phrases, or adjective phrases often convey boolean intent on their own:
// Already clear without a prefix
let verify_tls = true;
let map_attributes = true;
let strict = true;
Avoid bare nouns or adjectives that could be mistaken for the thing itself rather than a condition about it:
// Ambiguous without a prefix
let valid = validate(&instrument); // Use is_valid
let permission = check_access(&user); // Use has_permission
let deletable = user.is_admin(); // Use can_delete
6. Collections: Plural vs. Singular¶
Name collections based on how they are primarily used.
Plural for collective processing (vectors, slices):
let instruments = query.all();
for instrument in &instruments {
process(instrument);
}
let exercise_ids: Vec<i64> = exercises
.iter()
.map(|exercise| exercise.id)
.collect();
Singular with by_ suffix for individual access (hash maps):
let mut instrument_by_id: HashMap<i64, Instrument> = HashMap::new();
for instrument in &instruments {
instrument_by_id.insert(instrument.id, instrument.clone());
}
let instrument = &instrument_by_id[&42];
let exercise_by_name: HashMap<String, Exercise> = HashMap::new();
let exercise = &exercise_by_name["Chromatic Scale"];
7. Consistency Rules¶
- Syntactic consistency: if one variable uses
adjective_noun, all similar variables useadjective_noun. - Semantic consistency: names convey what data represents, not just its type.
- Cross-codebase consistency: the same concept uses the same name everywhere.
// Correct
fn create_instrument(name: &str) -> Instrument {
let instrument = Instrument { name: name.to_string() };
db_session.create(&instrument);
instrument
}
fn update_instrument(instrument: &mut Instrument, name: &str) -> &Instrument {
instrument.name = name.to_string();
db_session.save(instrument);
instrument
}
// Wrong
fn create_instrument(name: &str) -> Instrument {
let inst = Instrument { name: name.to_string() };
db_session.create(&inst);
inst
}
fn update_instrument(instrument: &mut Instrument, name: &str) -> &Instrument {
instrument.name = name.to_string();
db_session.save(instrument);
instrument
}